Grenade
From Goldeneye: Source
| Grenade | |
|---|---|
| GE:S Designation | Grenade |
| Real Designation | M67 Grenade |
| Specifications | |
| Weapon Type | Explosive, Grenade |
| Ammunition | Grenades |
| Damage | 350 (direct impact) |
| Magazine Capacity | 1 |
| Player Capacity | 12 |
| Special Attributes | |
| Armor-Piercing | No |
| Scoped | No |
| Akimbo (Dual-Wielding) | No |
| Burst Fire | No |
| Silenced | No |
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Basic Information
The grenade is a standard "pineapple" fragmentation grenade. When thrown, it may bounce off walls until detonated after a (roughly) four second fuse. The grenade in Goldeneye could be "cooked" by holding down the fire button, which started the fuse, and then releasing the fire button to throw the grenade. Unlike many other games the grenade has no impact detonation abilities, rather it works purely on a timer, which can also make it work as a suicide weapon by charging into your enemies while cooking a grenade.
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References
David Wonn's Goldeneye Weapon Analysis.
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