Ge runway

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Runway has been a map long in development by SharpSh00tah, and you can see why. There are combined elements of the Goldeneye 64 counterpart, the Goldeneye Movie, and even some new areas that have yet to be explored by you, the player. Sharpshootah is using his creative impulse to expand on these areas in order to better suit the map's gameplay in a multiplayer environment by making it larger with more indoor environments to take cover in and to make it much more dynamic than the Goldeneye 64 version which wasn't as suitable for multiplayer gameplay.


Looking out at the runway, you can see a lot of the elements from the goldeneye 64 level but taken to the next step in terms of detail. You now can clearly see the facility in the back, and with the addition of fog helps set the tone for the level. On the opposing sides of the runway, there were buildings, and in this GE:S rendition you can go inside of them as they link to various other places around the map. This runway mixes both the outdoor and indoor elements and molds them into one.

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